[Ci4cg-announce] ACM SIGCHI Designing Interactive Systems (DIS’16)

Peter Day P.Day at brighton.ac.uk
Thu Oct 1 06:57:56 PDT 2015


Thanks Marcus looks really interesting. Anyone interested in collaborating on a community/academic partnership approach workshop.

I'm thinking of submitting a paper around this theme based on my community media 4 Kenya partnership collaborations but would be really interested in a workshop exploring different approaches in community network/commnications design/planning issues and how academia might contribute.

Thanks again Marcus

Peter 
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From: ci4cg-announce-bounces at scn9.scn.org [ci4cg-announce-bounces at scn9.scn.org] on behalf of Marcus Foth [m.foth at qut.edu.au]
Sent: 01 October 2015 00:07
To: ci4cg-announce at scn9.scn.org
Subject: [Ci4cg-announce] CfP: ACM SIGCHI Designing Interactive Systems (DIS’16)

Call for Papers

ACM SIGCHI Designing Interactive Systems (DIS’16)
4-8 June 2016, Brisbane, Australia

http://www.dis2016.org/


The ACM SIGCHI Conference on Designing Interactive Systems (DIS) is the premier international arena where designers, artists, psychologists, user experience researchers, and systems engineers come together to debate and shape the future of interactive systems design and practice.

The theme of the conference is “fuse.” The joining of human and computer, body and technology, bits and atoms, art and design, academy and industry, and of north and south – these are important themes in modern-day interaction design, and hence the focus of this year’s conference. Fuse is an active verb that goes beyond the dialectic of interaction and speaks to the merging of entities and the emergence of something new and whole. We are interested in the strong connections designers have to their work, that people have to personal systems, and that we all have to one another. At the same time, fuse is a noun, a bridge in the system that is meant to protect us from harm. We should think not only of strength and disruption, but of fragility and responsibility, and how small acts of design can make an enormous difference.

DIS 2016 will be held in the beautiful, subtropical city of Brisbane in Queensland, Australia. DIS 2016 will be hosted by Queensland University of Technology surrounding one of the world’s largest digital interactive and learning environments in the new $230 million Science and Engineering Centre.

There are three reasons to visit Australia in 2016 with DIS being held back to back with the Vivid Light, Music & Ideas Festival 2016 (vividsydney.com) and the Media Architecture Biennale (MAB) from 2-4 June 2016 in Sydney (mab16.mediaarchitecture.org).

DIS 2016 centres on designerly approaches to creating, deploying and critically reflecting on interactive systems. It is an interdisciplinary conference that encompasses how such systems are built, introduced and employed in a wide variety of socio-cultural contexts. We welcome a broad engagement with the field by inviting submissions that consider the following, from a diverse range of researchers and practitioners within the field of interactive systems design:

- Design Theory, Methods, and Critical Perspectives: Methods, tools, and techniques for engaging people; researching, designing, and co-designing interactive systems; the use of critical and cultural theory to understand, critique, and reflect on design products and contexts as well as design practices.

- Experience: Places, temporality, people, communities, events, phenomena, aesthetics, user experience, usability, engagement, empowerment, wellbeing, designing things that matter, diversity, participation, materiality, making, etc.

- Application Domains: Health, ICT4D, children-computer interaction, sustainability, games/entertainment computing, digital arts, etc.

- Technological Innovation (systems, tools, and/or artifact designs): Sensors and actuators, mobile devices, multi touch and touchless interaction, social media, personal, community, and public displays


Papers and Notes accepted for presentation at DIS 2016 are published by the ACM in the Digital Library and have in the past attracted high impact, visibility and citations.


IMPORTANT DATES

January 10, 2016: Doctoral Consortium applications due
January 10, 2016: Workshop proposals due
January 10, 2016: Papers and Notes due
March 7, 2016: Papers and Notes author notifications
March 7, 2016: Demos, posters, videos due
May 8, 2016: Early bird registration deadline
June 4-8, 2016: DIS 2016


Further instructions on how to prepare and submit your papers and notes can be found at:
http://www.dis2016.org/call-for-papers/

Information about other submission categories will be made available shortly.

For any questions, please email program at dis2016.org

We look forward to seeing you at DIS’16. In the meantime, please follow us on Twitter @dis2016 and tell us you are coming on our Facebook event page: http://bit.ly/dis16


Marcus Foth, QUT
Conference Chair

Wendy Ju, Stanford
Stephen Viller, UQ
Ronald Schroeter, QUT
Technical Program Chairs



--
Professor Marcus Foth

Research Leader, School of Design
Director, Urban Informatics Research Lab
Queensland University of Technology, Brisbane, Australia
m.foth at qut.edu.au – @UrbanInf – www.urbaninformatics.net

CRICOS No. 00213J


ACM Designing Interactive Systems (DIS’16)
Brisbane, June 4-8 – @DIS2016 – www.dis2016.org

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