From douglas at publicsphereproject.org Mon Sep 21 20:13:56 2015 From: douglas at publicsphereproject.org (Doug Schuler) Date: Mon, 21 Sep 2015 20:13:56 -0700 Subject: [Ci4cg-announce] Re-Imagining the Internet Message-ID: <0BE356FF-EBB3-49C9-AB17-25EAD62EDE4E@publicsphereproject.org> Vint Cerf Wants Your Help Re-Imagining the Internet InformationWeek (09/10/15) David Wagner Google chief Internet evangelist and former ACM president Vint Cerf is starting a new project to solicit ideas from the public about how to improve the Internet, specifically to address issues such as education and what Cerf calls the "Digital Dark Age." Cerf, co-recipient in 2004 of the ACM A.M. Turing Award, kicked off the project by posting an open letter on social media siteLettrs.com . Cerf says he chose the format of a letter because he feels modern communication methods are too short and do not involve a lot of thought, compared to the careful consideration people once put into writing letters. In his letter, Cerf discusses his anxieties about the Digital Dark Age, the looming issue that, as software and technology advance, media recorded using older technology becomes unreadable as that technology falls out of use. Cerf also writes about how he hopes the Internet can change education for the better, in particular his excitement about the advent of Massively Open Online Courses (MOOCs). Cerf then asks others to follow his example and post their own letters with ideas about how to improve the Internet. He plans to take the best responses and share them online after presenting them at the inaugural Silicon Valley Comic Con next March. Full article: http://www.informationweek.com/it-life/vint-cerf-wants-your-help-re-imagining-the-internet/d/d-id/1322117 WE SHOULD REPLY!!!! Individually or collectively! — Doug Douglas Schuler douglas at publicsphereproject.org Twitter: @doug_schuler ------------------------------------------------------------------------------ Public Sphere Project http://www.publicsphereproject.org/ Mailing list ~ Collective Intelligence for the Common Good http://scn9.scn.org/mailman/listinfo/ci4cg-announce Creating the World Citizen Parliament http://interactions.acm.org/archive/view/may-june-2013/creating-the-world-citizen-parliament Liberating Voices! A Pattern Language for Communication Revolution (project) http://www.publicsphereproject.org/patterns/lv Liberating Voices! A Pattern Language for Communication Revolution (book) http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=11601 -------------- next part -------------- An HTML attachment was scrubbed... URL: From m.foth at qut.edu.au Tue Sep 22 16:57:07 2015 From: m.foth at qut.edu.au (Marcus Foth) Date: Tue, 22 Sep 2015 23:57:07 +0000 Subject: [Ci4cg-announce] Re-Imagining the Internet In-Reply-To: <0BE356FF-EBB3-49C9-AB17-25EAD62EDE4E@publicsphereproject.org> References: <0BE356FF-EBB3-49C9-AB17-25EAD62EDE4E@publicsphereproject.org> Message-ID: <5E079B28-1C3A-436F-B80E-E9C2369CAB8A@qut.edu.au> Great idea, Doug! Can some of the answers people sent you to the questions you posed form the basis for a reply? -- Professor Marcus Foth Research Leader, School of Design Director, Urban Informatics Research Lab Queensland University of Technology, Brisbane, Australia m.foth at qut.edu.au – @UrbanInf – www.urbaninformatics.net CRICOS No. 00213J ACM Designing Interactive Systems (DIS’16) Brisbane, June 4-8 – @DIS2016 – www.dis2016.org > On 22 Sep 2015, at 1:13 pm, Doug Schuler wrote: > > Vint Cerf Wants Your Help Re-Imagining the Internet > InformationWeek (09/10/15) David Wagner > > Google chief Internet evangelist and former ACM president Vint Cerf is starting a new project to solicit ideas from the public about how to improve the Internet, specifically to address issues such as education and what Cerf calls the "Digital Dark Age." Cerf, co-recipient in 2004 of the ACM A.M. Turing Award, kicked off the project by posting an open letter on social media siteLettrs.com. Cerf says he chose the format of a letter because he feels modern communication methods are too short and do not involve a lot of thought, compared to the careful consideration people once put into writing letters. In his letter, Cerf discusses his anxieties about the Digital Dark Age, the looming issue that, as software and technology advance, media recorded using older technology becomes unreadable as that technology falls out of use. Cerf also writes about how he hopes the Internet can change education for the better, in particular his excitement about the advent of Massively Open Online Courses (MOOCs). Cerf then asks others to follow his example and post their own letters with ideas about how to improve the Internet. He plans to take the best responses and share them online after presenting them at the inaugural Silicon Valley Comic Con next March. > Full article: http://www.informationweek.com/it-life/vint-cerf-wants-your-help-re-imagining-the-internet/d/d-id/1322117 > > > WE SHOULD REPLY!!!! Individually or collectively! > > — Doug > > > Douglas Schuler > douglas at publicsphereproject.org > Twitter: @doug_schuler > > ------------------------------------------------------------------------------ > Public Sphere Project > http://www.publicsphereproject.org/ > > Mailing list ~ Collective Intelligence for the Common Good > http://scn9.scn.org/mailman/listinfo/ci4cg-announce > > Creating the World Citizen Parliament > http://interactions.acm.org/archive/view/may-june-2013/creating-the-world-citizen-parliament > > Liberating Voices! A Pattern Language for Communication Revolution (project) > http://www.publicsphereproject.org/patterns/lv > > Liberating Voices! A Pattern Language for Communication Revolution (book) > http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=11601 > > > > > > > > > > > _______________________________________________ > Ci4cg-announce mailing list > Ci4cg-announce at scn9.scn.org > http://scn9.scn.org/mailman/listinfo/ci4cg-announce From douglas at publicsphereproject.org Fri Sep 25 13:47:26 2015 From: douglas at publicsphereproject.org (Doug Schuler) Date: Fri, 25 Sep 2015 13:47:26 -0700 Subject: [Ci4cg-announce] =?utf-8?q?CALL_FOR_PARTICIPATION_=7E=7E_14th_bie?= =?utf-8?q?nnial_Participatory_Design_Conference_=28PDC=29_=7E=7E_Aarhus?= =?utf-8?q?=2C_Denmark=2C_15_=E2=80=93_19_August_2016?= Message-ID: CALL FOR PARTICIPATION (apologies for cross-posting) Join us for the 14th biennial Participatory Design Conference (PDC) Aarhus, Denmark, 15 – 19 August 2016 http://pdc2016.org/ The Participatory Design Conference (PDC) is a premier venue for presenting research on the direct involvement of people in the design, development, implementation and appropriation of information and communication technology. PDC brings together a multidisciplinary and international group of researchers and practitioners from multiple fields encompassing a wide range of issues that emerge around cooperative design. The theme for PDC 2016 is Participatory Design in an Era of Participation. Over 25 years after the first PDC in 1990, participation and co-creation have become essential features of design and research into technology. Living in an era of participation prompts critical questions around the goals and practices of involving people in diverse aspects of developing, redesigning and using IT. The distribution and promise of information technologies cut across emerging societal challenges at various levels. Sharing economy, crowdfunding and participatory cultures create new forms of engagement that challenge traditional ideas of participation. Public engagement in radical social innovation is used to address shrinking finances to public services, resulting in citizen-involving projects and labs in various domains. Maker technologies, notions of hacking and shared data, are promoting civic engagement with technology innovation that changes the material and socio-economic contexts of production. At the same time, centralization of the Internet, big data and large-scale infrastructuring challenge the core democratic ideals of PD. These issues call for new perspectives on the values, characteristics, politics and future forms of PD. We encourage critical and constructive reflections about Participatory Design as a past, present and future endeavor in an era of participation! Deadlines Full papers and short papers: February 5th 2016, 23:59 CET. Workshops, tutorials, doctoral colloquium and interactive exhibitions: March 1st 2016, 23:59 CET. We look forward to you joining us in Aarhus, Denmark, in 2016 for the 14th Participatory Design Conference! Rachel Charlotte Smith, Anne Marie Kanstrup & Claus Bossen PDC 2016 chairs =============================================== CONTRIBUTIONS PDC 2016 invites contributions from a, but not limited to, Human-Computer Interaction, CSCW (computer supported cooperative work), Co-Design, Design Research, CSCL (computer supported collaborative learning), ICT4D (information and communication technology for development), Anthropology, Psychology, Industry and the Arts. The conference offers multiple venues for contributions, including Papers, Workshops, Tutorials, Doctoral Colloquium, Interactive Exhibition, Industry cases, and Art and Design installations. PDC 2016 seeks novel research results or new ways of thinking about, studying, or supporting shared activities in these and related areas: PD in the era of Participation: Critical and theoretical reflections of the role of participatory design in a participatory era. What defining values, utopias and characteristics does it hold, and what are the stakes and challenges for the future? Analysis of sociotechnical relations: Critical nalysis of social and technical relations, e.g. how social and technical relations shape and can be shaped towards cooperative design of IT; politics and technology design; critical analysis of gender, power, culture and sociomaterial dimensions in the development, implementation and appropriation of technology. Domain-specific applications of PD: Experiences and analysis of applications of PD within specific domains, including: museums, heritage, tourism, industry, healthcare, transportation, education, navigation, public administration, crisis management, social computing, and other domains and communities. Empirical investigations: Findings, insights and guidelines from empirical participatory design studies, in depth and/or long-term social research, experiments and collaborative interventions of design and user research. Infrastructures and complex challenges: Empirical and theoretical studies and perspectives addressing complex challenges such as the infrastructuring of multiple and widely distributed stakeholders in IT design. Theory: Development of new theoretical concepts, introduction of theoretical perspectives, or critical analysis with clear relevance to participatory design and collaboration around technology design and use. Tools, methods and techniques: The description and evaluation of new tools, methods and techniques developed to facilitate co-operation on IT-based systems, artefacts, experiences or organizational forms of technology design, including the extension of existing ones. SUBMISSION FORMATS All submissions should be made via the PDC 2016 Precision Conference System (see www.pdc2016.org ). PDC 2016 invites submissions in the following categories: Full Papers: (maximum 10 pages). Full papers should report on original research that advances Participatory Design (PD). As a single-track conference, and the only research conference exclusively dedicated to PD, PDC full research papers have a broad impact on the development of PD theory, approaches and practices. Full papers will be published in the ACM International Conference series. Each submitted paper will be double-blind reviewed by at least 3 reviewers. Please make sure your submission is correctly anonymized. Accepted papers should be revised according to the review reports and the language should be checked by a native English speaker. Short Papers: (maximum 4 pages). Short papers should present original, unpublished ideas and research that advances the field of Participatory Design (PD) or reflect on its potential future developments. As these will be presented and discussed in parallel, thematic sessions, short papers can benefit from a clear scope. Compared to full papers, short papers may offer a more limited discussion of related work, or they may provide a novel design, method or theoretical concept, without a full evaluation or with less detailed explanation. Short papers are reviewed to the same standard as full papers. Each submitted short paper will be double-blind reviewed by at least 3 reviewers. Short papers will also be published in the ACM International Conference series. Please make sure your submission is correctly anonymized. Accepted papers should be revised according to the review reports and the language should be checked by a native English speaker. Interactive Workshops: (maximum 2 pages). Workshop proposals should describe half-day or full-day sessions on topics that include methods, practices, and other areas of interest related to Participatory Design (PD). They should support an interactive format wherein active participation is possible and goes beyond a presentation format. These formats could include the mapping of a problem definition, small discussion groups, etc. The proposal must be written in a format that can be used for recruitment via the web. It should justify the need for the workshop and should contain the workshop’s title, its goals, the planned format, methods or techniques used to structure the workshop, its relevance to PD, and a schedule. The duration of the workshop (half day or full day), envisioned participants, maximum number of participants and how they will be recruited should also be described. In the recruitment procedure important dates should be clearly communicated to the participants (see important dates). Finally, the workshop proposal should include a clear statement about the expected outcomes of the workshop (e.g. journal publication, research proposal, exhibition, etc.). Tutorials: (maximum 2 pages). Half day and full day sessions for teaching conceptual frameworks, methods/techniques, and novel approaches in Participatory Design (PD). The proposal should contain a title, goals, method or technique, its relevance to PD, intended participants and a schedule for the tutorial. We are looking particularly for tutorials with relevance to the conference theme, and the local/societal context of PDC 2016. Please describe in the proposal any handouts or materials that you intend to make available to participants. Doctoral Colloquium: (maximum 4 page proposal). The doctoral colloquium is a full-day session intended for PhD students working within the field of Participatory Design (PD). It will provide students with an opportunity to discuss issues of concern to them in their studies and receive extensive feedback from the session co-chairs and other student participants. Enrollment is limited and selection will be based on the quality of application submissions, taking into account how the research is related to PD. The aim will be to include a spread of students with different disciplinary emphases, at different stages of study, and coming from different cultural backgrounds. The proposal should give an overview of the PhD project, including research motivations, questions, methods, status of current work, major findings and plans for further research. Accepted applicants will be asked to provide a revised and elaborated research summary (4 pages), and to participate in some pre-conference online discussions. Interactive Exhibitions: (maximum 2 page proposal). If you would like to share a concrete participatory design experience in an interactive format during the main conference program, then this is for you. The interactive exhibition format includes submissions of research cases, industry cases, art and design installations or projects. This format involves the multi-sensory presentation of material (visual, audio, physical, etc.) that will be on exhibition throughout the conference. And additionally, a set up for 30-minute hands-on mini sessions where an audience of approximately 15 conference participants will be invited into a concrete participatory design encounter. Submissions should include (1) A description of what will be displayed during the conference, and, (2) A description of how you will engage participants in interactions with your material during the 30-minute sessions. Each submitted project, case and art work will be peer reviewed for applicability to the PD community, and (once accepted) undergo a process of curation into the interactive exhibition format. In addition to research cases, the category of Interactive exhibitions include the following two subcategories: Industry Cases: (2 pages). Proposals should report on the use of participatory methods, tools, and/or practices within commercial, non-profit, institutional or governmental organizations. We are interested in a broad range of submissions that explore what a participatory approach means to different practitioners and audiences, which may include ideas, approaches, projects, experimentations or reflections on participation. We encourage submissions from practitioners who might not ordinarily attend the Participatory Design (PD) conference but who are grappling with the complexities of participation or who are experimenting with novel approaches. Cases should highlight the benefits, challenges, and outcomes from the application of participatory approaches and should provide concrete lessons or challenges for others who are interested in applying PD in their organizations. Art and Design installations: (2 pages). PDC incorporates participatory art and design installations to inspire and innovate, and we invite artists and designers working with any form of interactive participatory methods to submit their projects. The works can take inspiration from visual and digital media, performance arts, installations, communication technologies, touch, sound and any other genres that allow participants to take part or become part of the art piece. Those submissions that address or explore the theme ‘participation in an era of participation’ will be favored in the selection process. Proposals should include a description of the artwork (incl. sketch/design) and interactive exhibition format (above), its relation to PD, and specific requirements for display. Alternatively artists can submit audio or video files describing the project. The Artful Integrators’ Award: We welcome nominations for the seventh Artful Integrators’ Award, to be presented at PDC 2016 in Aarhus. The Award is intended to recognize outstanding achievement in the area of participatory design of information and communications technologies. Where traditional design awards have gone to individual designers and/or singular objects, the Artful Integrator’s Award emphasizes the importance of collaborative participation in design, and a view of good design as the effective alignment of diverse collections of people, practices and artefacts. Join us on Facebook and Twitter Douglas Schuler douglas at publicsphereproject.org Twitter: @doug_schuler ------------------------------------------------------------------------------ Public Sphere Project http://www.publicsphereproject.org/ Mailing list ~ Collective Intelligence for the Common Good http://scn9.scn.org/mailman/listinfo/ci4cg-announce Creating the World Citizen Parliament http://interactions.acm.org/archive/view/may-june-2013/creating-the-world-citizen-parliament Liberating Voices! A Pattern Language for Communication Revolution (project) http://www.publicsphereproject.org/patterns/lv Liberating Voices! A Pattern Language for Communication Revolution (book) http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=11601 -------------- next part -------------- An HTML attachment was scrubbed... URL: From m.foth at qut.edu.au Wed Sep 30 16:07:22 2015 From: m.foth at qut.edu.au (Marcus Foth) Date: Wed, 30 Sep 2015 23:07:22 +0000 Subject: [Ci4cg-announce] =?utf-8?q?CfP=3A_ACM_SIGCHI_Designing_Interactiv?= =?utf-8?b?ZSBTeXN0ZW1zIChESVPigJkxNik=?= Message-ID: <0388AE67-2981-4B40-AA32-12475AE23F50@qut.edu.au> Call for Papers ACM SIGCHI Designing Interactive Systems (DIS’16) 4-8 June 2016, Brisbane, Australia http://www.dis2016.org/ The ACM SIGCHI Conference on Designing Interactive Systems (DIS) is the premier international arena where designers, artists, psychologists, user experience researchers, and systems engineers come together to debate and shape the future of interactive systems design and practice. The theme of the conference is “fuse.” The joining of human and computer, body and technology, bits and atoms, art and design, academy and industry, and of north and south – these are important themes in modern-day interaction design, and hence the focus of this year’s conference. Fuse is an active verb that goes beyond the dialectic of interaction and speaks to the merging of entities and the emergence of something new and whole. We are interested in the strong connections designers have to their work, that people have to personal systems, and that we all have to one another. At the same time, fuse is a noun, a bridge in the system that is meant to protect us from harm. We should think not only of strength and disruption, but of fragility and responsibility, and how small acts of design can make an enormous difference. DIS 2016 will be held in the beautiful, subtropical city of Brisbane in Queensland, Australia. DIS 2016 will be hosted by Queensland University of Technology surrounding one of the world’s largest digital interactive and learning environments in the new $230 million Science and Engineering Centre. There are three reasons to visit Australia in 2016 with DIS being held back to back with the Vivid Light, Music & Ideas Festival 2016 (vividsydney.com) and the Media Architecture Biennale (MAB) from 2-4 June 2016 in Sydney (mab16.mediaarchitecture.org). DIS 2016 centres on designerly approaches to creating, deploying and critically reflecting on interactive systems. It is an interdisciplinary conference that encompasses how such systems are built, introduced and employed in a wide variety of socio-cultural contexts. We welcome a broad engagement with the field by inviting submissions that consider the following, from a diverse range of researchers and practitioners within the field of interactive systems design: - Design Theory, Methods, and Critical Perspectives: Methods, tools, and techniques for engaging people; researching, designing, and co-designing interactive systems; the use of critical and cultural theory to understand, critique, and reflect on design products and contexts as well as design practices. - Experience: Places, temporality, people, communities, events, phenomena, aesthetics, user experience, usability, engagement, empowerment, wellbeing, designing things that matter, diversity, participation, materiality, making, etc. - Application Domains: Health, ICT4D, children-computer interaction, sustainability, games/entertainment computing, digital arts, etc. - Technological Innovation (systems, tools, and/or artifact designs): Sensors and actuators, mobile devices, multi touch and touchless interaction, social media, personal, community, and public displays Papers and Notes accepted for presentation at DIS 2016 are published by the ACM in the Digital Library and have in the past attracted high impact, visibility and citations. IMPORTANT DATES January 10, 2016: Doctoral Consortium applications due January 10, 2016: Workshop proposals due January 10, 2016: Papers and Notes due March 7, 2016: Papers and Notes author notifications March 7, 2016: Demos, posters, videos due May 8, 2016: Early bird registration deadline June 4-8, 2016: DIS 2016 Further instructions on how to prepare and submit your papers and notes can be found at: http://www.dis2016.org/call-for-papers/ Information about other submission categories will be made available shortly. For any questions, please email program at dis2016.org We look forward to seeing you at DIS’16. In the meantime, please follow us on Twitter @dis2016 and tell us you are coming on our Facebook event page: http://bit.ly/dis16 Marcus Foth, QUT Conference Chair Wendy Ju, Stanford Stephen Viller, UQ Ronald Schroeter, QUT Technical Program Chairs -- Professor Marcus Foth Research Leader, School of Design Director, Urban Informatics Research Lab Queensland University of Technology, Brisbane, Australia m.foth at qut.edu.au – @UrbanInf – www.urbaninformatics.net CRICOS No. 00213J ACM Designing Interactive Systems (DIS’16) Brisbane, June 4-8 – @DIS2016 – www.dis2016.org